In case you haven't been keeping score, this site published seventy stories in the month of December. That's more than many blogs manage, and the amazing staff here did it even while there was a brand new game to play. While the rest of us were shopping, wrapping, and unwrapping presents, taking our new RC cars out for a spin in the driveway, cooking dinner for eight and then packing up the tree, the reporters and senior staff were keeping us engaged here day by day by day.
Most of my work as Managing Editor is behind the scenes. I polish stories before they are published and help reporters with their projects before they are even written. But as an Editor, I also have access to the front page whenever I want it. So I've decided to use that and at the same time make some more tangible and visible contributions to the site with occasional editorials under the title Let the Wookiee Win. This is the first.
An editorial is aimed at creating change, and I thought for our first run around the park we would start with some specific, highly targeted improvements that could and should be made to the game. Other writers here have already touched on some hot button issues for roleplayers -- like chat bubbles and dissatisfaction with the Legacy version of surnames -- so I have picked three different "quality of life" improvements to zero in on. These are improvements which make roleplaying easier, which strengthen the community, and which are relatively easy (if anything in MMO design can be said to be easy).