It appears that our Force Vision has served us well in our speculation of what to expect from Knights of the Fallen Empire, BioWare's upcoming expansion to The Old Republic. EA held their press conference at E3, and what we saw was what we expected: a new cinematic from Blur. It delivered, and now all our Force Senses are tingling with anticipation of what's to come to the game in October this year.
There is a lot of information to take in from the official press conference and beyond. What we've done is collated all that information into one place for you. Grab a cup of jawa juice, sit back, and let us fill you in on all this KotFE.
The official site for the expansion has been released, and here is the description:
Could this be Knights of the Old Republic 3 embedded into The Old Republic? It appears that way, as BioWare describe the expansion as a focus on the player's story. It looks like the story will focus on single player gameplay, coated in all those great story-telling aspects of a BioWare RPG.
What some of you might have missed is how we become part of the story. In a post-conference interview with IGN, General Manager Jeff Hickman and Senior Producer Bruce Maclean, both from BioWare in Austin, explained where the adventure kicks off for players. We dive into the expansion at the end of the trailer as The Outlander. We have been frozen in carbonite for some years, and when we awaken, the Republic and Empire have fallen at the hands of the third faction, and Bruce states that we're the galaxy's last remaining hope. We venture out across the universe, searching for our old companions who have scattered, picking up new companions who we get to choose from along the way.
There will be five new companions to recruit, and to obtain them, we must go out on missions to earn their respect. These missions take us to different parts of the galaxy, and it all depends on what kind of companion they are, whether they be Mandalorian, a Hutt-hater, and so on.
Continue below as we set out the highlights thus far, including links to other sources and videos on all things Knights of the Fallen Empire.
You're a Master Jedi, the leader of Havoc Squad, a Darth and member of the Dark Coucil, you're the galaxy's most feared bounty hunter and most slippery scoundrel. What else could there possibly be left to do? Make your Darth and Master Jedi more awesome, that's what!
The Old Republic is filled with end-game content to assist with the awesome making. All those basic commendations you've acquired throughout your travels which have granted you full 186-tiered gear isn't enough, so you have to start earning elite and ultimate comms to make you powerful enough to rule the galaxy!
We have dailies and weeklies, most of which grant you the commendations required to help you level up. We have Hard-Mode Flashpoints and Operations with different boss mechanics to keep you guessing and moving away from all those bad-coloured circles.
If you could pick a favourite and most enjoyable Flashpoint, Operation, or daily mission, which would it be? The Dread Palace? Korriban and Tython? What about Manaan and that feeling of nostalgia when the KOTOR music starts playing? Let us know in the comments section below!
WARNING: MAJOR SPOILERS BELOW ABOUT MAELSTROM PRISON & FOUNDRY FLASHPOINTS, AND THE FORGED ALLIANCES STORYLINE
For those that have finished the Forged Alliances Flashpoint
series, you probably felt as I felt at the end of Rakata Prime: like I'd just seen a Force ghost! BioWare's
plans for the development of The Old Republic's
story has come to fruition, and it all started with the original release of the game with Maelstrom Prison
and the Foundry
I'm not sure about everyone else, but until I played through the Maelstrom Prison Flashpoint on my Jedi Knight
character, I had absolutely no
idea that Revan would exist in the game's story. With the game set about three hundred years after the events that took place in the Knights of the Old Republic
series, I thought him dead. But it seems BioWare wanted to Force-smack us in the face. And it worked.
After releasing Revan from his prison in Maelstrom Prison and Foundry, he disappeared. We were all left wondering when he would return. But when he did, it was epic. Perhaps disappointing, but still epic. At the finale to the Forged Alliances Flashpoint series, Revan jumped out of hyperspace above Rakata Prime's atmosphere, and Revan's holo-image appeared. He affirmed his intention for something big (in a weird voice too. Did he have a cold?), and he made it clear that he was with neither the Republic or the Empire. Naughty Revan. You've lost the plot again.
In today's Friday Focus, we'd like to know what you think of the Revan's return. Is it really him? Could it possibly be an imposter, with the real Revan later sweeping in to save the day? Or have BioWare taken Revan back to his bad-boy days? Let us know in the comments below!
we looked at 3D artist Tharynien
of The Progenitor server, but in this article we will be shifting the focus back to another awesomely talented role-player and 2D artist, Lasatho
of The Ebon Hawk server: the player behind the Rhomel legacy.
Let us get straight into things and start off with looking at the artist's motivation, the raw meat and bones of why she gets up in the morning and puts pen to uh… computerised drawing pad, just to give us a glimpse of her view on the world of SWTOR
: her characters, her role-play and that of her in-character and out-of-character comrades.
"Star Wars is always going to have a special place in my heart, as cliched as that sounds. Always more of a fantasy genre fan, sci-fi and space took backseat when I was growing up and I always found myself more engaged by games like Baldur's Gate and Icewind Dale. So when I picked up
Knights of the Old Republic back in the day and had this amazing story grow around me, I was hooked. An Old Republic era MMO seemed like a no-brainer but it took the pushing of a few gamer friends in order for me to give it a chance.”
And we are glad you did! Writers, musicians, painters, video bloggers and others all contributing to the world of art open up the story of this rich universe for people like us; the readers (and writers) of SWTOR-RP and beyond, bringing a whole new dimension to our role-play.
In addition to the reveal of Rakata Prime, new Cartel Market packs will be showcased which include the Gatekeeper's Stronghold Pack, and Constable's Stronghold Pack.
I'm definitely much more excited to see what Rakata Prime will look like in The Old Republic
. To see more images of the new Flashpoint, head over to Dulfy.net
Manaan's historic dealings with the Galactic Republic and Sith Empire resulted in the planet being left in ruins. Ahto City—the planet's city above the seas—was destroyed by Sith forces when their dealings with the Selkath—the natural inhabitants of Manaan—resulted in the Sith's dismissal from the planet and Manaan favouring a union with the Republic.
Hundreds of years ago, during the days of Revan's triumphant battles against the Empire, Manaan allowed the Republic and the Sith to establish themselves on the planet in a neutral agreement to trade Manaan's most valuable resource: kolto. The Selkath banished the Sith after discovering that they were training young Selkath in the ways of the dark side of the Force. Consequently, an uprising occurred, and after the Selkath refused to give in to the Sith's demand for their allegiance, the Sith bombarded the planet. The Republic did not rise to aid their trade partners during their time of need. The Selkath shut themselves off from the rest of the galaxy for a long time, returning to the depths of their seas.
Reports from the Pyrshak system and Republic officials have revealed that Manaan has reestablished contact with the Sith and the Republic with new arrangements for on-world visits. The planet's new surface structure, Mercantile Plaza, has implemented strict rules for landing privileges for the two super-factions. Trade agreements for kolto have been made, and the Selkath have reinserted themselves into the galactic economy.
Stay tuned for further information as it is revealed.
Kep Saren | CBNS Reporter
"We all have our heroes. And when we watch them fall we die inside."
, Knights of the Old Republic II
The elite were not always considered as such. Becoming a renowned warrior requires strength, dexterity, stamina, charisma, a whole lot of blaster fire and saber swinging, and a little bit of sacrificing along the way.
Our characters are regarded as such. They're the elite. They've saved the galaxy in some form, or for those Sithly types, they've contributed to the manic destruction of someone or something.
As our characters have progressed through to elite status, however, they would have idolised some heroes along the way. Who are they for your character? Satele? Jace Malcolm? Malgus? Ven Zallow? A member of the Dark Council? Someone who's less under the spotlight? Let us know who your character's heroes are in the comments section below!
[Image by Sorael (a depiction of the Lady Lessia when she had been Sith)]
House Lessia is a Republic guild formed from the settling ashes of once Eclipse
(those who remained Imp-side have moved over to The Singularity
, though I am told the Eclipse is still about in one way or another). Currently, Sidre
and her entourage are hauled up in a mountain retreat on Lady Lessia's
home world of Alderaan
. The fortress is heavily guarded and away from prying eyes but I do know that they are accepting visitors from time to time.
Something that I like about Sidre, having roleplayed with her a number of times, is her dualistic nature. It had always shown through, if only slightly (but previously never enough to provide any level of suspicion), and it kept me wondering about the once Darth
but now Republic noble. I must say that the interview did not provide disappointment!
When discussing the Jedi code
, one quote very much sticks out for me. It not only fits with my out-of-character considerations, but I feel it suits the character of Sidre rather well (when the puzzle pieces fell into place):
We've managed to recruit another to our cause here at SWTOR-RP
. How did we do it? We offered power! Unlimited power! Uh, excuse me. I think I just had a Sidious
has joined the ranks as our newest reporter. Read on to know the who, what, why and when of Traid!
Traid is currently undertaking studies in Journalism, and he is hoping to further his writing as a reporter here at SWTOR-RP. So please, make him feel welcome. You will soon be privy to his work which will invade your monitors in the coming weeks.
Want to join Traid and our other esteemed writers on the reporting team? Fill out a staff application
, and you can have power! Unlimited power!
We all have enemies. Life would be kind of boring if it wasn't for a little unhealthy competition, right? Your enemies could be those close to you, without you even realising, or they are could be very apparent, making your life a living hell.
Today's Force Reflection
is a character building exercise, something which we like to do often. It is no doubt that our characters would have enemies, whether it be someone from their past, or a current adversary who causes your character much grief. Let us know in the comments section who your character's greatest enemy is, whether it be an individual, an organisation, or an entire faction. We don't like to be haters here at SWTOR-RP
, but lets be real: this is Star Wars
, and as roleplayers, we thrive for conflict.